
Degraded Boss: Several enemies, some of this can be cruel since there are ones who are Boss in Mook Clothing. Cutscene: A lot of them scattered through the Stages, a bit annoying after repeating the same level twice, thrice since you can't skip any and some of them lasts longer than they should. If you count Possessed Kafra she is one too. Cute Monster Girl: Several even those who were on the verge of Nightmare Fuel, Sohee, becomes this, but Moonlight Flower takes the cake. Conservation of Ninjitsu: Especially done in the Stage 3, Orc Village, where after raiding it to save a little girl kidnapped you leave a house and one lonely orc outside runs panicked from you (and your partners). What did you expect? But if used correctly it then becomes a Lethal Joke Character. Mighty Glacier: Merchants, hits like a truck, moves like a starting one. Archer hovers between Fragile Speedster and Glass Cannon having high damage potential, but with very costly skills, and being very swift nearly as fast as Thief class and both can stay for a huge period of time airborne to avoid hazard. Glass Cannon: Magicians, they can wipe entire screens with a well placed spell but die incredibly fast if you play sloppy with them. However with Double Attack skill they border on Glass Cannon if not outright become one. Fragile Speedster: Thieves with their lighting fast movement and combos, but one strong hit tears apart half of their health and combos almost always mean instant death. Fast and quick while having strong skills also being able to endure decent amounts of punishment. Combat Medic: The Acolytes, focus more on the "combat". Cluster F-Bomb: Antonio launches one after Stormy Knight is defeated. He gets A LOT easier once he enters in the second stage of the fight, however that doesn't mean his attacks hurts any less. Clipped-Wing Angel: Maya, the boss of Ant Hell, is the opposite, after destroying her exoskeleton she'll Turn Red and her attacks will do far more damage and one of them, at that point, can combo you to death. Calling Your Attacks: In the form of textboxes. And then, there's the final EX stage, which makes the easier ones seem like the Prontera grounds. The first one, the Prontera culvert, is nothing compared to even the second one, the ghost ship, also housing one of the game's most infamous bosses, Drake.
Blank White Eyes: Practically every playable character's default expression.Richard himself can ram you mounted on his Peco Peco and is immune to damage (you can do Scratch Damage to him after you finish the "fight") so you must kill all Porings which bothers him. Bullfight Boss: A very unusual version of it in the very first level: You fight a horde of Porings chasing Richard, the Knight who presumably Provoked them on purpose.Breath Weapon / Death of a Thousand Cuts: The most dangerous attacks from enemies are made of this since they give you absolutely no time to react, recover or get the hell out of the way.Needless to say some Arenas are insanely difficult to beat alone. Arena Mode is Up to Eleven, there you are very likely to fight mid-bosses and bosses altogether and sometimes even FIVE bosses at same time.Sadly this is especially useful on the Stage 8 or Arena Modes. Beating a Dead Player: Actually you can use it to learn and understand the pattern of the enemy, boss that creamed you.Badass in a Nice Suit: Jakk of Stage 4, Geffen Dungeon, wears a tuxedo, top hat and uses a cane to fight you.
Attack Its Weak Point: Plenty of monsters are invulnerable except for that one spot.Ass Kicks You: Male Merchant can do a hip press.Tropes used in Ragnarok Battle Offline include: