

(I can spend countless hours designing rooms in The Sims. I decided to work from photos, so I don’t spend any time designing those rooms. I chose to recreate one room I like in 3D every week. Focus on baby steps and publishing your work rather than making it perfect. Grab every resource to fight your tendency for procrastination and build momentum.

You can post your work to a group of friends. I shared my work on both Sketchfab and Dribbble, but you don’t have to use public communities. Next, to actually force you to stick to it, make it public. I tend to think weekly is the minimum necessary to make it a part of your life’s rhythm. You can do daily or twice per week if it’s something small and you can afford it. I find weekly to be manageable and also frequent enough. Regular, Incremental, Deliberate Practice in Publicįrom my experiences, the first thing to do before getting started on a new skill is to setup a forcing function. This post will focus on 3D modeling, but these principles can really be applied to learning any new skill. I learned watercolor sketch in about 5 weeks, and I won two prizes at the 2018 Creating Reality Hackathon right after finishing the VR nanodegree program at Unity. I want to share this journey and my methodology-I’m pretty good at picking up new skills. My models also won an honorable mention and a staff pick on Sketchfab. I started with zero 3D experience (couldn’t even play 3D games well), and I’m now able to create almost everything I want in the low poly style. From March to May 2017, I picked up 3D modeling skills.
